über Anita Augustin

The Austrian dramaturge and author Anita Augustin studied theater, philosophy and German philology at the University of Vienna. As a dramaturge, she has worked for 25 years in the independent scene, at municipal and state theaters, and at festivals (including Deutsches Theater Berlin, Schauspiel Hannover, Schauspiel Frankfurt, Ruhrfestspiele Recklinghausen, Salzburg Festival). At the Volkstheater Wien she realized the augmented reality game “Vienna – All Tomorrows” together with Causa Creations. As an author, she writes plays, libretti and live radio plays for the stage; her novels “Der Zwerg reinigt den Kittel” and “Alles Amok” have been published by Ullstein-Verlag. Anita Augustin lives and works in Berlin, where she teaches as a lecturer at the Free University of Berlin.

Follow the future

Ziegelei Lage, Lage

A story-based augmented reality parcours invites you to an interactive discovery tour at four industrial museums. At the St. Antony ironworks in Oberhausen, the Müller cloth factory in Euskirchen, the Nachtigall colliery in Witten and the Lage brickworks, visitors can explore forward-looking topics in a playful way. Will we soon be growing houses from mushrooms? Will we make our clothes from bacteria in the future? Why do scientists dream of power plants made from algae? Can bricks save the climate? It’s all about the future of energy production, extraordinary materials from the laboratory, sustainable urban planning and innovations from the construction industry. The search for answers leads visitors through the virtually expanded game world, which combines analog places with digital elements and history with the future. The AR-Parcours invites visitors to explore the museum grounds with a new perspective and actively think about visions of future living and working environments.

Embedded in a fictional audio play by dramaturge Anita Augustin and supported by virtual 3D graphics by designer Tobias Raschbacher, visitors roam the grounds in “Playspaces”, collect virtual objects or solve tasks, and experience the industrial museums in an audio-visual new way. Based on these themed worlds, Aachen-based artist Tim Berresheim will be showing impressive augmented reality sculptures that can be freely experienced with a mobile device in a digital exhibition space. They take an artistic look at the contents and open up new associative spaces.

More about the project

A story-based augmented reality parcours invites you to an interactive discovery tour at four industrial museums. At the St. Antony ironworks in Oberhausen, the Müller cloth factory in Euskirchen, the Nachtigall colliery in Witten and the Lage brickworks, visitors can explore forward-looking topics in a playful way. Will we soon be growing houses from mushrooms? Will we make our clothes from bacteria in the future? Why do scientists dream of power plants made from algae? Can bricks save the climate? It’s all about the future of energy production, extraordinary materials from the laboratory, sustainable urban planning and innovations from the construction industry. The search for answers leads visitors through the virtually expanded game world, which combines analog places with digital elements and history with the future. The AR-Parcours invites visitors to explore the museum grounds with a new perspective and actively think about visions of future living and working environments.

Embedded in a fictional audio play by dramaturge Anita Augustin and supported by virtual 3D graphics by designer Tobias Raschbacher, visitors roam the grounds in “Playspaces”, collect virtual objects or solve tasks, and experience the industrial museums in an audio-visual new way. Based on these themed worlds, Aachen-based artist Tim Berresheim will be showing impressive augmented reality sculptures that can be freely experienced with a mobile device in a digital exhibition space. They take an artistic look at the contents and open up new associative spaces.

More about the project

A story-based augmented reality parcours invites you to an interactive discovery tour at four industrial museums. At the St. Antony ironworks in Oberhausen, the Müller cloth factory in Euskirchen, the Nachtigall colliery in Witten and the Lage brickworks, visitors can explore forward-looking topics in a playful way. Will we soon be growing houses from mushrooms? Will we make our clothes from bacteria in the future? Why do scientists dream of power plants made from algae? Can bricks save the climate? It’s all about the future of energy production, extraordinary materials from the laboratory, sustainable urban planning and innovations from the construction industry. The search for answers leads visitors through the virtually expanded game world, which combines analog places with digital elements and history with the future. The AR-Parcours invites visitors to explore the museum grounds with a new perspective and actively think about visions of future living and working environments.

Embedded in a fictional audio play by dramaturge Anita Augustin and supported by virtual 3D graphics by designer Tobias Raschbacher, visitors roam the grounds in “Playspaces”, collect virtual objects or solve tasks, and experience the industrial museums in an audio-visual new way. Based on these themed worlds, Aachen-based artist Tim Berresheim will be showing impressive augmented reality sculptures that can be freely experienced with a mobile device in a digital exhibition space. They take an artistic look at the contents and open up new associative spaces.

More about the project

Follow the future

Zeche Nachtigall, Witten

A story-based augmented reality parcours invites you to an interactive discovery tour at four industrial museums. At the St. Antony ironworks in Oberhausen, the Müller cloth factory in Euskirchen, the Nachtigall colliery in Witten and the Lage brickworks, visitors can explore forward-looking topics in a playful way. Will we soon be growing houses from mushrooms? Will we make our clothes from bacteria in the future? Why do scientists dream of power plants made from algae? Can bricks save the climate? It’s all about the future of energy production, extraordinary materials from the laboratory, sustainable urban planning and innovations from the construction industry. The search for answers leads visitors through the virtually expanded game world, which combines analog places with digital elements and history with the future. The AR-Parcours invites visitors to explore the museum grounds with a new perspective and actively think about visions of future living and working environments.

Embedded in a fictional audio play by dramaturge Anita Augustin and supported by virtual 3D graphics by designer Tobias Raschbacher, visitors roam the grounds in “Playspaces”, collect virtual objects or solve tasks, and experience the industrial museums in an audio-visual new way. Based on these themed worlds, Aachen-based artist Tim Berresheim will be showing impressive augmented reality sculptures that can be freely experienced with a mobile device in a digital exhibition space. They take an artistic look at the contents and open up new associative spaces.

More about the project