Tuchfabrik Müller

FUTUR_resources

For decades, Tuchfabrik Müller, or Müller cloth factory, produced heavy wool fabrics, but was forced to close its doors in 1961 due to international competition. After extensive restoration work, the fully preserved factory world has been open to the general public since 2000. Where once defective things were repaired or repurposed out of thrift, today questions about resource-conserving consumer behavior are addressed, especially in the museum’s special cultural history exhibitions.

Flightgraf

230 Millionen + 1

Futur III | 2022-03-19 00:00:00 - 2022-03-26 00:00:00
Foto: FLIGHTGRAF, 230 Millionen + 1, Foto: DerKrüger Fotografie

FLIGHTGRAF transforms the facade of Tuchfabrik Müller into a giant projection screen. The title of the project 230 Millionen + 1 refers to the
number of new garments that are discarded without being worn each year from
fashion stores in Germany. This incredible number and its consequences for people, resources and the environment are interwoven in the interplay between the architecture of the cloth factory, sounds, and images to create a visually powerful story.

Starting from the threads of looms, FLIGHTGRAF’s sensual abstract animation describes the beauty of textiles and the way they are made. At the same time, a threatening future scenario emerges in which mass consumption is causing resource consumption to rise immeasurably.

Tuchfabrik Müller continues the discourse on consumer behavior during FUTURE 21 in the special exhibition “Must have”. In addition to a critical look at the history of consumption, current trends such as sharing, upcycling, and minimalism are presented.

Anita Augustin
Tim Berresheim
Tobias Raschbacher

Follow the future

Futur II | 2022-03-19 00:00:00

A story-based augmented reality parcours invites you to an interactive discovery tour at four industrial museums. At the St. Antony ironworks in Oberhausen, the Müller cloth factory in Euskirchen, the Nachtigall colliery in Witten and the Lage brickworks, visitors can explore forward-looking topics in a playful way. Will we soon be growing houses from mushrooms? Will we make our clothes from bacteria in the future? Why do scientists dream of power plants made from algae? Can bricks save the climate? It’s all about the future of energy production, extraordinary materials from the laboratory, sustainable urban planning and innovations from the construction industry. The search for answers leads visitors through the virtually expanded game world, which combines analog places with digital elements and history with the future. The AR-Parcours invites visitors to explore the museum grounds with a new perspective and actively think about visions of future living and working environments.

Embedded in a fictional audio play by dramaturge Anita Augustin and supported by virtual 3D graphics by designer Tobias Raschbacher, visitors roam the grounds in “Playspaces”, collect virtual objects or solve tasks, and experience the industrial museums in an audio-visual new way. Based on these themed worlds, Aachen-based artist Tim Berresheim will be showing impressive augmented reality sculptures that can be freely experienced with a mobile device in a digital exhibition space. They take an artistic look at the contents and open up new associative spaces.

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